I found the time this evening to consider every category and every request while poring over the modifier adjustment setting page thing. I tried to make a final decision about every category and every stat. Please go look at it, you know how to find it. Feel free to comment in the comments if you disagree with something. Really.
Some thoughts:
There are a bunch of 'new/we haven't used them before' settings. Stuff like defensive yards allowed, and the three layers of bonuses for offensive players. I tried to use all of them I could. That would seem to fit in with what I agree is a fun bizarro scoring system. I did not use the Completion/Incompletion stats.
Notice that rushing yards are 1 pt per 10 yds. Thats heavy, admittedly. I think first downs on the ground are very valuable and want to apply weight accordingly. Bonuses are a little easier to obtain and more valuable for RB's. I want to see RB's posting similar scores to WR's.
Notice that QB's get 30 yds per point now. Thats pretty stingy, admittedly. It should bring down some of the astronomical QB scores we have seen.
Return yards are set to 15 yds. per point. I don't know what to think about this one, admittedly. It would seem to make teams at least consider starting a guy strictly for his return abilities, either in an offensive or defensive slot.
I tweaked the DEF settings a little bit here and there, because I thought some didn't make sense. Sacks got reduced and balanced with team Def settings.
A 4th down stop earns a team D 3 points.
Team D forcing a 3 and Out earns 1 point.
A tackle for a loss gets a team D 2 points.
An IDP gets 1 point for a tackle for loss.
I like the Defensive Yards Allowed stat and want to use it. I think DYA is a good stat, and a way to reward a good defense. A lot of times good defenses are the victims of their own offense, and this would seem to negate some of that effect. I also think it is a great way to punish a bad defense.
Notice that if any Def holds a team to negative yards, the bonus is 15 points. A big crazy bonus that will never happen.
Notice that if a QB throws for 500, the bonus is 5. I would be open to boosting that to 10 or 15 in the interest of making it a zany bonus that might not happen.
I reduced the D players from 3 to 2 and made them any D player. We used to have a DB/DL system that I found frustrating.
All flex positions are WR/RB/TE.
I reduced the bench by one. We now have 6 bench spots.